List of Wooded Kingdom glitches: Difference between revisions
Proposed a format for this kind of page and added a few glitches |
Hihihihilll (talk | contribs) Added a minor glitch |
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|By capturing a Sherm as it is hit by a fireball, the Sherm will die and then re-materialize. | |By capturing a Sherm as it is hit by a fireball, the Sherm will die and then re-materialize. | ||
|[https://twitter.com/relaxmas1/status/1373033870690459649 Link] | |[https://twitter.com/relaxmas1/status/1373033870690459649 Link] | ||
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|Falling through the world with Uproot | |||
|In 1.0, by capturing an Uproot on the first frame(s?) it spawns, you will fall through the world. | |||
| [https://x.com/whatiseasyelite/status/1895040998251864114?s=61&t=Nh0Z5PXtQRHxMIB5_nqDEg Link] | |||
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Revision as of 09:25, 27 February 2025
Significant glitches
This table includes any glitches which have their own article on this wiki.
Name | Explanation | Video |
---|---|---|
Fast Uproot | Fast Uproot refers to two properties that can be acquired while in an Uproot capture to increase movement speed. | Link |
Floating rock glitch | The floating rock glitch is an easy to perform glitch that allows you to make a rock stay suspended in the air. | Link |
Infinite fall | An infinite fall is a location in which the player can fall indefinitely below a level without dying. | Link |
Rocket flower refresh | A Rocket Flower refresh is a method of refreshing the timer of a Rocket Flower without returning to the pickup area, allowing Mario to travel indefinitely without it expiring. | Link |
Minor glitches
This table contains all glitches in the Wooded Kingdom which were not included above.
Name | Explanation | Video |
---|---|---|
Coin Coffer clip | The Coin Coffer clip, often abbreviated as CCC, is a glitch that allows Mario to be controlled while in the captured state. | Link |
Capture frame teleport | The capture frame teleport, commonly abbreviated as CFT, is a glitch that allows Mario to teleport away when capturing an Uproot as it touches water or a death plane. Mario will teleport to the last location that Uproot was captured at, or the origin of the map if it hasn't been captured. | Link |
Sherm re-entering existence | By capturing a Sherm as it is hit by a fireball, the Sherm will die and then re-materialize. | Link |
Falling through the world with Uproot | In 1.0, by capturing an Uproot on the first frame(s?) it spawns, you will fall through the world. | Link |